Dear fellas, we have launched a new website for our upcoming action puzzle game Money Witches together with the first trailer!

Money Witches Website
Money Witches Trailer
You can find all the media of the game in the new website, also there’s a very comprehensive “guide” about how to play the game. If you are reading this post on your mobile device, it’s a good chance to experience the responsive website layout for Money Witches
More information of the game will be released on the Money Witches website. This blog will keep on focusing on development tips and stories. We will also make a Web version of the game, it will be playable on the website too.
Please go to the website and watch the trailer, it’s awesome!
If you like it please “like” the youtube video, subscribe to our channels. It means a lot to us!
After the huge success of our earlier giveaway we have again teamed up with Packt Publishing! This time three lucky winners stand a chance to win a copy of the newest addition to their hugely successful Unity series. Keep reading to find out how you can be one of the Lucky Winners. Overview of Unity iOS…
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Just a quick update on a gameplay video we recorded this week. In the video we showed a few basic features in Money Witches. It’s just tip of an iceberg! More awesome and unique stuff are in the making! If you like the game, please “like us” on youtube, and you can also follow our…
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We are working our ass off to prepare a version of Money Witches for IndieCade submission. Here’s a little teaser of what’s the gameplay look like at the moment: As you can see in the video, we already have the core gameplay mechanics and graphics working well. And we are adding exciting new features to…
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We are happy to announce the winners for our Unity Book Giveaway Contest held together with Packt Publishing last month. It was a great success. A lot of readers expressed their opinion about the Unity books and their needs. I wish I can give each one of you a book but unfortunately we can only…
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We are excited to announce Money Witches for iPhone/iPad today, the game we have been working on since August 2011. Money Witches is a coin exchange themed drag-n-drop block falling puzzle game, featuring smooth multi-touch control, engaging combo system, characters with different play styles, and highly competitive and entertaining player vs player match. The game is…
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Recently we received a lot of question regarding ex2D’s compatibility with different Unity Beta version. (Thanks to the never-ending beta that lasts forever I feel like it’s necessary to clear things up here and providing necessary Our official released version of ex2D on both Asset Store and web store are made for Unity 3.4.2, the last official…
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Great news for our readers! We have teamed up with Packt Publishing and are organizing a Giveaway for you and six lucky winners stand a chance to win a copy of the best-selling books on Unity. First let’s look at these two new books for leveling up your Unity skill: Overview of Unity 3.x Game…
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Happy new year to everyone that celebrate the Lunar Festival! I’m currently at hometown in China with my family. And everyone in aBit Games will take a one week vacation to spend time with family and friends. We will also meet up in Xiamen a couple of days later, to have cool parties and maybe…
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Say Hi to Unity3.5 and flash build export with ex2D! Finally we got time to work out ex2D compilation in Unity3.5 open beta version. And below is a little teaser of a ex2D-powered-Unity3.5-powered Flash demo! (LOL) The full set of functions in ex2D will be available in Unity3.5 very soon! We probably gonna…
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Game Developers Conference China 2011 took place in the past weekend. Our programmer Karas went to the event representing aBit Games and had a very good time. First I want to shout out to our friends from Coconuts Island Studio. They have invited Karas for a visit to their studio and have taken good care of…
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ex2D 1.2.1 has been released! Now you can let sprite inherit the parent sprite’s scale by setting up Normalize Sprite Scales. This will give the sprite scale the same behavior as Unity’s native transform scale. So you can scale a bunch of child sprites together if you control the parent scale. Another cool feature we…
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